Star Trek Adventures Resources
By William F. Hostman
Updated: Wed 25 Jan 2017
Maps
- MobileScienceBase.pdf
- a moble science base, small. 1:150 scale. Updated 8 dec 2016 - I forgot the power room; fixed.
- Brdg_Tptr_Shtl_1_150.pdf
- Class I starship bridge, transporter rooms, and a variant emergency bridge.
- 4xShuttle_3x5_1_150.pdf
- Type F shuttles, 4 of them, on a 3x5 index card, in 1/150 scale.
- Shuttlebay_1_150.pdf
- Shuttlebay, Class I Heavy Cruiser. 1/150 scale. One Type F on the side for visual reference.
- Engineering_1_150_1.pdf
- Main Engineering, Warp Engineering, 1/150 scale. (Rev 2136 13 Feb 2017)
- Sickbay_1_150.pdf
- Sickbay (and Transporter Rooms 1-4), 1/150 scale
- LexingtonD2-3.pdf
- Lab Decks for the Constitution Class; Decks 2 and 3. Labels to be added later, but, Clockwise from astern:
D2: (Physics High Bay), Social Sciences, Biology, Chemistry, High Energy, Geology, Ion Studies
D3: Physics Lab (Including Telescope), Cosmology, Special Studies, Photon Torpedoes, Botany, "General Use Room", Communications Center.
Homebrews
Saladin Class Destroyer |
Year: 2242 | Scale 4 | Ref: — |
Comms | Comps | Engines | Sensors | Structure | Weapons |
7 | 6 | 9 | 7 | 8 | 8 |
Command | Conn | Security | Engineering | Science | Medicine |
— | +2 | — | — | +1 | — |
Weapons | Phaser Banks (E·M [Sec]+5 , Versatile 2)
Photon Torpedoes (T·L [Sec]+3 Hgh Yield)
Tractor Beam (S3) |
Talents | Improved Reaction Control System
Independent Phaser Supply
Rugged Design |
Notes | Sister class to the visually identical Hermes class.
Armament identical to the Constitution Class
Spaceframe and engines to the Hermes class.
named for conquerors.
originally appeared in the Star Fleet Technical Manual.
|
Mechanical Handouts
- Ships_and_Crews.pdf
- Player & GM Aid for version A1.36. All four hero ships and the five standard ensigns. v. A1.36
- STA_Player_Sheet_A1_3.pdf
- Player Aid for version A1.36. Does not include ships data. Print front and back, short edge bind, and you can slice into two 5.5x8.5 inch cards.
- NPC_List_A1_36_2.pdf
- GM Aid for version A1.36. Ships and standard NPCs for all races in the threat packet 1.1 and the Ships and Fed NPCs. v. A1.36.2 Revised to portrait mode, better layout.
- STA_PlayerCard.3×5in.pdf
- Momentum Handout. 3×5 inch card, double sided.
V A1.2
- STA_Tokens.pdf
- Some tokens for use as condition markers. Print 1× Page 1-2 double sided per 2 players, and 1× page 3-4 for the GM. (2× if you have a group that generates a lot of threat).
- STA_PlayerAidSheet.pdf
- The tables from the player card above, plus some notes on attributes and skills, ranges, and actions. Intended to be printed double sided, then cut into 2× 5×8.5 inch cards.
- PC_Lexington_Ship_and NPCs_A1_3_.pdf
- A "Character Sheet" for the ship, with NPC stats, and a page for listing the individual NPCs. For Alpha 1.36
- Constitution_Decks.pdf
- A page showing the various decks and what is on them. No deck plans here, but this was done by taking the Jefferies Plans and counting stuff. One bit not noted on here: the secondary hull bridge is a full bridge, while the saucer has an auxiliary control with only 5 stations (counting the center seat)...
Another tidbit of note: Impulse Engineering is only accessible by turbo-lift or going through a cargo bay; Warp engineering is on a hallway... and thus Jefferies s plans don t quite match the on-screen.
- STA_CGen_1_1_Tables_1.pdf
- Tables extracted from the 1.1 draft, updated with klingons from the BBS. Typo Slaying in process. Revision uploaded 20 Mar 2017.
Character Sheets
STA_CS_A1_36_V0.pdf- Portrait Mode LCARS-ish Character Sheet and CGen worksheet. For STA α1.36 with STA Character Gen 1.1
STA_CS_A1_36_1.pdf- Alpha 1.36 CS updated for CharGen 1.1, with page 2 being aworksheet for character generation. Revision uploaded 20 Mar 2017. Corrections to the CGen aid sheet.
STA_CS_A1_3_0F.pdf
Print-only- Alpha 1.3 draft Character Sheet, form fillable. (Print-onlyversion is for printing paper blanks)
STA_CS_LCARS_Pregens.pdf- STA_CS_LCARS_Pregens v A1.2.1 - includes errata
- STA_CS_LCARS character sheet, B&W light-on-the-ink/toner version. v A1.2. Space for 3 talents, 4 values, and 3 weapons (including unarmed melee). I'll update with a CD symbol when I either have one that is reasonable or they release one...
Adventures
- Adventure by William F. Hostman for STA 1.2 Presumes TNG Era.
Houserules
Am contemplating one... Enlisted characters... Skip academy, get an extra trait related to job field, and take 3 career events, not two, and one of the EM talents:
Rating: As an NCO in Starfleet, you have limited authority, and more focused training. When operating within your job trait and focuses (at the same time), you may reroll 1d20 in your pool.
Chief: As a senior NCO, when in field and in focus, you may reroll 2d20. You must take a negative trait (such as a hatred or lasting injury) related to your long service.
Challenge Dice
= Damage Point
= Effect
Modiphius has my express permission to use this pattern. I would appreciate being credited if they do...
Legalalia
Star Trek Adventures is Mödiphius' trademark for their Star Trek RPG. Star Trek and related indicia are © & ™ of Paramount Pictures and/or CBS, and are used without permission. No challenge is intended to any of these.
For more on Mödiphius' game, go to: http://www.modiphius.com/star-trek.html.