| Type | Income | Size | Notes |
|---|---|---|---|
| City Pop | 1£G per own pop 0.5£G per subordinate town Pop | Roughly 1 hyde per pop. | Minimum size = 5. Subordinate towns must have maximu total pop equal to 2xCityPop and minimum of city pop. City must also have own villages. |
| Town Pop | 1£G per pop | Roughly 1 hyde per pop. | Total Villages must be between TP+1 and 4*TP, excess are lost. Note that 1st 5 TP are working the town’s fields. |
| Farming Villages | 1£F each | roughly 2 hydes each. | (50% fallow) |
| Fishing Villages | 1£F each | Roughly 1 hyde each. | 20 boats. Must be along water. |
| Herding Villages | 1£F each | Roughly 6 hydes each. | |
| Mining Villages | 1£C each | Roughly 1 hyde each. | |
| Town Rights | √(Town Pop)£C per town | None; part of town | Cities inclu |
| City Rights | √(CityPop)£C +∑(Towns' Rights)£C | None; part of city | |
| Lord's Portion | 1£F each. | Roughly a hyde each. | Usually by the Manor. Must Not Exceed Total Town Pop plus Total Villages |
Residents: Each town or city pop is roughly 120 people, or 24 families. Each village is roughly 100 people, or 20 families.
Area: A hyde is roughly 100 acres. There are 6 hydes to the square mile. (An acre is 10 square chains, each chain being 22 yards long) Really it is 6.4 hydes, but for our purposes, the extra forty acres are lost to furrows, etc.
Work Limit: a lord can build no more than his Town Pop in £ of skilled labor projects per year. A lord may build without penalty no more than his town pop in £ of unskilled labor projects per year; each village which us used produces no income that year, but allows spending an extra £.
| Cost to Build 1P | Produces | Hydes | I per P | |
| City Pop | 15 | F, G*, CF | 1 | 120 |
| Town Pop | 10 | F, G*, CF | 1 | 120 |
| Farming Village | 5 | F | 2 | 100 |
| Fishing Village | 5 | F | 1 | 100 |
| Herding Village | 5 | F | 6 | 100 |
| Mining Village | 10 | C | 1 | 100 |
| Abbey | var | none | 2 | 0-120 |
| Upkeep of Lands: | TP per year |
| Upkeep of Castles: | DV/10 per year |
| Tithe: | 10% to church |
| Tax: | 10% to overlord |
| Lord’s Upkeep: | Variable |
| Household Knights Upkeep: | variable |
| Men At Arms Upkeep: | 1£ per 10 |
| Extra Squires: | 0.5 each |
| Knight Maintenance Type | Normal | Minimum | KV | Modifiers |
| Impoverished | 1£F/1£G | 0.5£F/0.5£G | 0.2 | -15 CB/CS/AS |
| Poor | 2£F/2£G | 1£F/1£G | 0.5 | -3 CB/CS/AS |
| Average | 3£F/3£G | 2£F/2£G | 1 | Default. |
| Wealthy | 4£F/4£G | 3£F/3£G | 1 | +1 CB, +0 CS, +0 HS. |
| Rich | 5£F/5£G | 4£F/4£G | 2 | +3 CB, +1 CS, +0 HS |
| Superlative | 6£F/6£G | 5£F/5£G | 3 | +5 CB, +3 CS, +2 HS |
| Type | Formula | Harvest? | Notes |
|---|---|---|---|
| Food Income | sum of: Farming, Fishing, Herding, Lord's Portion | Yes | |
| Goods Income | Town Pop | No | Subject to rot |
| Coin Income | Square Root of Town Pop | No | taxes |
| Court Fees | Total Pop of town/city -3 1/3 vassals' CF | no | 1/3 must be passed to liege |
| City Goods Bonus | half sum of subordinate towns' Pops | No | |
| City Rights Bonus | sum of subordinate towns' Rights | No | Taxes on goods |